News

Give Your Bot a Voice – BrickJournal Issue 38

This article first appeared in BrickJournal Issue 38, 2016
Getting your robot to Speak (not just the ‘official’ phrases)The sounds that are built into the EV3 system are numerous and awesome. Someone obviously spent a lot of time choosing, recording, cleaning them up and I’m really thankful, truly I am! However, in the 127 preloaded sounds that comes with the EV3-G software, nowhere could I find the phrase “Number 5, is ALIVE!!”.

Read More

My Blocks: The Basics – BrickJournal Issue 36

This article first appeared in BrickJournal Issue 36, 2015
My Blocks - The basics. My Blocks are a way to represent lots of instructions with just a single block.

Read More

Adding Personality to Your Robot – BrickJournal Issue 35

This article first appeared in BrickJournal Issue 35, 2015
Adding Personality. While it great achievement to get your robot up and moving, and an even better achievement to have it reacting to its surroundings, sometimes it’s just plain fun to give your bot a little personality. I’m going to outline 2 different ways you can achieve this.

Read More

The Perils of Dead Reckoning – Brickjournal Issue 33

This article first appeared in BrickJournal Issue 33, 2015
The perils of Dead Reckoning! It is common for many teams when competing in Robotics competitions to rely heavily on dead reckoning.  But sometimes, this is not the best option.

Read More

Powered Attachments – BrickJournal Issue 32

This article first appeared in BrickJournal Issue 32, 2015
If you’ve been following along with our previous articles, you’ll be familiar with making your robot drive around, as well as some basic use of the sensors.  This article will now focus on the Medium motor that you get with the EV3 kit and how it can be used as a powered attachment for your robot.

Read More

Using the Color Sensor – BrickJournal Issue 31

This article first appeared in BrickJournal Issue 31, 2014
When using just the Move Steering blocks, we are always directing the robot to do a specific set of movements.  This is often called ‘dead-reckoning’.  The problem with dead reckoning is that, should anything get in the way of the robot, it has no ability to realize this and will blindly continue to follow its given instructions, regardless of what is happening in the real world.

Read More